Final Ball World Review (iOS)
Game Name: Final Ball World
Creator: Marvin Krueger with Unity
Release Date: October 29th, 2016
Platforms: iPad and iPhone (iOS 7 or higher)
One of my buddies on a Facebook group suggested that I should try this game. They know that I like puzzle games. I have been saying for a while that I am getting tired of the Candy Crush or Bejewelled games of this world. I wanted to play something different and refreshing. Was this offering up to the task? Let us see.
The gameplay is very simple. You move the screen around and try to complete the puzzle as quickly as possible. You start the game with a Tutorial of around six puzzles. By the end of the tutorial, you should have enough to start playing more difficult puzzles.
You can move the screen in 3 ways.
Fullscreen Movement: This is hard to show on video. It is when you touch the screen anywhere and the board will react accordingly.
Gyroscope: This is basically the tilting of the iPhone so that you can move the screen using the accelerometer. This is my personal favourite and find that it is the most natural one.
Joystick: This is a thumb stick that appears on the screen. Similar to the Mobile Fifa games.
It is nice to have choice, but I always came back to the gyro as it was natural. Most games use this nowadays. I think that you have the best experience with this option. The problem with the joystick is that I have fat fingers and my thumb always gets in the way of seeng the screen. However this is not as much of an issue if you play on the iPad.
You have the option to turn off only the music and keep the sound effects or vise versa. Most people will just put their phone or tablet on silent if they do not want to listen to the sounds.
One of the great features of this game is that you can record a level directly from the app itself. Then you can share it with the game community, Twitter, Facebook or even YouTube. I tried it myself with the YouTube upload and it worked great.
The upload quality is not great, but good enough. It uploads in 480p. I think that 720p would have been better, but I can understand if they have limited space on their servers for storing the clips.
Now on to the actual gameplay. How are the puzzles? Well they are pretty good. To be honest, some of them can be can be pretty difficult depending on the controls that you use. Like any other puzzle game, it is good for a little bit. You put it down and take it back up again. I call these crapper apps. It is not that these apps are bad, but you play them when you are on the crapper. A few minutes and you can play a few levels.
The game itself can be short in comparison to Bejewelled type games. In the sense that there are not 2000 levels, but there is replay value with the timed levels. You can try and beat your time over and over again. Also they keep adding content ever, so often so I think this game can grow and it can have quite the community.
This game is pretty good and has some good features. I do not think though that it sets itself enough from the pack to get noticed. The price tag is pretty good as it is free. The in app video capture is a very cool feature and should be front and centre.
The controls are fine cause it gives you the choice and one of them is bound to be one of your favourites. The responsiveness of the controls is very good.
What could make this game over the top is if the community could build their own levels and share them with other players. That may be a pipe dream, but that would really help grow this game community of this game and I think it would set a bar for other games as well. Set it apart. It is a quick, fun game.
Ratings: 8 puzzles out of 10.
Have you played it? What do you think about it?
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